﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GGEditor.API.Samples.ArcadeGame
{
	public class EditorController : IEditorController
	{
		#region Implementation of IEditorController

		public void Subscribe(IEditorView document)
		{
			throw new NotImplementedException();
		}

		public void Unsubscribe(IEditorView document)
		{
			throw new NotImplementedException();
		}

		#endregion
	}
}
